Designing Multiplayer Serious Games with Science Content
نویسندگان
چکیده
منابع مشابه
Authoring multiplayer serious games
Over the last few years the idea of using video games for serious purposes such as education, training or health has gained widespread popularity. These games are, in contrast to their commercial counterparts, often meant to be played by single players. However, it has been shown that playing in groups trains social skills, supports collaborative learning and increases motivation. Multiplayer g...
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It has long been a tradition in interaction design to involve users in order to better capture user needs and preferences. The involvement of children as informants and design partners is well documented for interaction design but its use in serious games design is much less reported. Where children are contributing to the design of learning materials their knowledge may be incomplete. This pap...
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Single and multiplayer Kinect serious games have been used in many different areas, including education. Due to its relative newness as a technology, a dearth of literature exists concerning the requirements for the use of Kinect games in educational settings. A comprehensive review was conducted to include various perspectives in order to provide background information on the existing research...
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Games are often considered a pastime for the youth, and most digital games are specifically designed to appeal to this demographic. Recently however, there has been an increased focus on “serious games” intended to produce positive effects for elders (i.e., older adults aged 65 and above). Digital games have been shown to have potential beneficial effects on elders' cognitive abilities (e.g., [...
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This paper addresses the integration of training content into serious games. Many possibilities exist for how to approach this process, but there are also many opportunities and consequences afforded by these various approaches. Prior literature in the field gives us some sense about how to approach them, but much of this literature is based on theory in instructional systems or game design sep...
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ژورنال
عنوان ژورنال: Multimodal Technologies and Interaction
سال: 2021
ISSN: 2414-4088
DOI: 10.3390/mti5030008